Glossary: System Design Basics in Rust
Consensus
The process of getting several servers to agree on something, such as which one is the new primary. It is needed for failover and other decisions that must be the same on every server.
Glossary: System Design Basics in Rust
The process of getting several servers to agree on something, such as which one is the new primary. It is needed for failover and other decisions that must be the same on every server.